This week,Marcus Erikson we're sharing some of our favorite Indicator episodes from 2022! Today, we hear one of Adrian's favorite episodes. It originally came out in September.
Since the late 2000s, companies and organizations have been experimenting with gamification - combining game-like features with non-game activities. In schools, it's been used as a tool to help students learn more easily. And in the workplace, employers are using it to try and make their employees more productive. But, Adrian Hon believes there could be a dark side to this "gamification" trend.
Adrian was an early adopter of gamification with his app, "Zombies, Run!" which makes jogging more fun, by making you think you're being chased by zombies. But, he argues in his new book You've Been Playedthat governments, businesses, and institutions are using gamification as a way to exploit workers.
Music by Drop Electric. Find us: Twitter / Facebook / Newsletter.
Subscribe to our show on Apple Podcasts, Spotify, PocketCasts and NPR One.
For sponsor-free episodes of The Indicator from Planet Money, subscribe to Planet Money+ via Apple Podcasts or at plus.npr.org.
2025-05-08 07:02154 view
2025-05-08 05:531441 view
2025-05-08 05:36102 view
2025-05-08 05:182890 view
2025-05-08 05:17428 view
2025-05-08 04:54138 view
NEW YORK ― When the precocious orphans of "Annie" sneer, "We love you, Miss Hannigan," you just migh
Brittany Mahomes has reached the end zone of her recovery. Three months after revealing she fracture
Bangkok — Many of the more seriously injured people who were on the Singapore Airlines flight that h